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by adminPosted onDecember 12, 2016UncategorizedLeave a comment on Playing With Resistance – Medium

Playing With Resistance – Medium

“Perhaps we can’t change the consumers. But we can — and we must — offer different definitions of power, different fantasies for different… Source: Playing…

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by adminPosted onDecember 12, 2016UncategorizedLeave a comment on How We Design Games Now and Why – Medium

How We Design Games Now and Why – Medium

How game design practice is shaped by business, technology and culture Source: How We Design Games Now and Why – Medium

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by adminPosted onNovember 15, 2016UncategorizedLeave a comment on When Good Intentions Go Awry | Psychology Today

When Good Intentions Go Awry | Psychology Today

The counterintuitive effects of a prosocial online game Source: When Good Intentions Go Awry | Psychology Today

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by adminPosted onNovember 8, 2016UncategorizedLeave a comment on Australia’s Most Successful Game Studio Is Having An Identity Crisis | Kotaku Australia

Australia’s Most Successful Game Studio Is Having An Identity Crisis | Kotaku Australia

Source: Australia’s Most Successful Game Studio Is Having An Identity Crisis | Kotaku Australia

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by adminPosted onNovember 8, 2016UncategorizedLeave a comment on Video Games Are Boring

Video Games Are Boring

Maybe everything we know is wrong, says Brie Code Source: Video Games Are Boring

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by adminPosted onNovember 7, 2016UncategorizedLeave a comment on dump.txt

dump.txt

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by adminPosted onNovember 6, 2016UncategorizedLeave a comment on Small-Scale Structures in CYOA | Emily Shorts Interactive Storytelling

Small-Scale Structures in CYOA | Emily Shorts Interactive Storytelling

Over the last few years the IF community has become more systematic about how we talk about structure in branching choice-based narrative. Sam Kabo Ashwell’s Standard…

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by adminPosted onOctober 29, 2016UncategorizedLeave a comment on Drawing Games |

Drawing Games |

Source: Drawing Games |

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by adminPosted onOctober 4, 2016UncategorizedLeave a comment on Writing For Half-Life – Marc Laidlaw

Writing For Half-Life – Marc Laidlaw

(File dated November 9, 1998) PREFACE: Another file from the same disk with the Nihilanth sketches, this one, if it is to believed, written the…

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by adminPosted onAugust 15, 2016UncategorizedLeave a comment on “I Want to Write Video Games” — Medium

“I Want to Write Video Games” — Medium

Do you? Do you really? Be honest with me. Source: “I Want to Write Video Games” — Medium

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