“Perhaps we can’t change the consumers. But we can — and we must — offer different definitions of power, different fantasies for different… Source: Playing…
How game design practice is shaped by business, technology and culture Source: How We Design Games Now and Why – Medium
The counterintuitive effects of a prosocial online game Source: When Good Intentions Go Awry | Psychology Today
Source: Australia’s Most Successful Game Studio Is Having An Identity Crisis | Kotaku Australia
Maybe everything we know is wrong, says Brie Code Source: Video Games Are Boring
Over the last few years the IF community has become more systematic about how we talk about structure in branching choice-based narrative. Sam Kabo Ashwell’s Standard…
(File dated November 9, 1998) PREFACE: Another file from the same disk with the Nihilanth sketches, this one, if it is to believed, written the…
Do you? Do you really? Be honest with me. Source: “I Want to Write Video Games” — Medium